Xbox 360

Working on the many aspects of Xbox 360 was one of the highlights of my career at Microsoft.

After launching the original Xbox there were so may things I wanted the chance to change and with 360 I was able to create a much more cohesive product, working on every aspect from User Interface, Packaging, Out of Box Experience, Custom Fonts, Iconography, Web, Illustrations, Documentation and Special Editions.

I worked closely with brand and marketing, many talented outside agencies and a stellar internal design team that over the years I built from nothing up to 43 designers

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